Raja Koduri, Senior Vice President and General Manager of the Accelerated Computing Systems and Graphics Group at Intel Corporation said, “We need several orders of magnitude more powerful computing capability, accessible at much lower latencies.”
He added that Metaverse will need a thousand-times boost in computational efficiency from today’s state of the art, to be persistent and accessible by billions of humans in real time.
He highlighted that we are on the cusp of the next major transition in computing and metaverse may be the next major platform in computing after the world wide web and mobile but reckons that our current computing, storage and networking infrastructure is not enough to achieve this vision.
A lot of the metaverse hype has been built around what is done there, be it virtual reality meetings, digital concerts, and of course, blockchain and NFT-based integrations. And there’s plenty of excitement about the future of virtual and augmented reality headsets, too, whether it be Meta’s Quest products, formerly known as Oculus or Apple’s headset.
The actual building blocks of the metaverse aren’t just going to be software and virtual spaces or even the headsets and gadgets people wear to get there. It’ll be in the computers and servers that run the vast shared virtual worlds the metaverse posits as the future of technology.
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